Microsoft Doubles Their Commits To Mesa
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Microsoft has doubled the number of commits it sends to the Mesa repository.
More than a dozen patches were incorporated into Mesa by a Microsoft engineer the day before yesterday, in the last few months there have been patches from at least two Microsoft employees, these efforts are part of their intention to get GPU acceleration — computing in particular — on the Windows for Linux 2 (WSL2) subsystem. to run graphics applications on Windows 10.
Microsoft partnered with Collaboration as part of its efforts to make Direct3D 12 on Linux/WSL2 and get OpenCL/OpenGL running on WSL2 as well. While Collabora engineers have done much of the heavy lifting, Microsoft engineers have also been involved with the Mesa patches and other areas such as its DirectX kernel driver.
Mesa is now just over two dozen patches from Microsoft developers, most of which belong to the NIR middle tier. This new batch of patches is to implement some missing OpenCL floating point opcodes for NIR/SPIR-V.